PUBLICATIONS — Paper

Cache Points for Production-Scale Occlusion-Aware Many-Lights Sampling and Volumetric Scattering

DigiPro 2024

Yining Karl Li, Charlotte Zhu, Gregory Nichols, Peter Kutz, Wei-Feng Wayne Huang, David Adler, Brent Burley, Daniel Teece

In this paper, we present Cache Points, the system used by Disney’s Hyperion Renderer to efficiently importance sample direct illumination in scenes containing up to millions of light sources.

Categories
Rendering Volumetric Models Lighting
DOI
10.1145/3665320.3670993
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