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Denoising Deep Monte Carlo Renderings

Denoising Deep Monte Carlo Renderings

EG Computer Graphics Forum 2018

Delio Vicini, David Adler, Jan Novak, Fabrice Rousselle, Brent Burley

We present a novel algorithm to denoise deep Monte Carlo renderings, in which pixels contain multiple color values, each for a different range of depths. To our best knowledge, our algorithm is the first to enable efficient deep-compositing workflows with denoised Monte Carlo renderings.