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Multiperspective Panoramas For Cel Animation
PUBLICATIONS — Paper

Multiperspective Panoramas for Cel Animation

Siggraph 1997

Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, David H. Salesin

The approach is motivated by a traditional technique used in 2D cel animation, in which a single background image, which we call a multiperspective panorama, is used to incorporate multiple views of a 3D environment as seen from along a given camera path. In this paper, we explore how such backdrops can be created from 3D models and camera paths.

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NPR