DISNEY ANIMATION
DISNEY ANIMATION CAREERS
Eurographics Symposium on Rendering 2008
Brent Burley, Dylan Lacewell
We propose a new texture mapping method for Catmull-Clark subdivision surfaces that requires no explicit parameterization. Our method, Ptex, stores a separate texture per quad face of the subdivision control mesh, along with a novel per-face adjacency map, in a single texture file per surface.